SCHEDULE OF CLASSES
VIDEO GAME DESIGN
CRN: 33738
Section: TELC 176-701
Credits: 3 credit hours
Availability: 23 (Capacity: 25)
Dates: 02-17-2025 – 05-09-2025
Instructor: Nicholas Maglio
SCHEDULED MEETING TIMES:
Online Study (Asynchronous)
Study online anytime; no mandatory meeting time
COURSE DESCRIPTION
This course introduces the student to the development and design of video games. Students will design and develop basic video games. Students will learn to prepare a game plan in developing their games and create game environments such as action games, maze games and multi-player games. Students will learn to use sprites, objects, events and actions and sounds in game development. They will also learn game mechanics, interactivity controls, level design, game variable adjustments, game behaviors, creating computer-based opponents and methods for making games challenging to prospective players. Students will be introduced to software used to create original game resources such as objects, sounds and visual elements. Finally students will be able to post their completed games online to share with others.
INTERESTED IN TAKING THIS COURSE?
There are several ways to register for this course, depending on the type of student you are. If you wish to attend Cayuga as a first-time student seeking a degree, you can review the Admissions process to get started. If you are a returning Cayuga student from the previous semester, you can log into your myCayuga account and self-register. If you are interested in taking this individual course for transfer credit, view our Non-Degree Student page for information on how to register.
TEXT BOOK INFORMATION
VIEW COURSE & TEXTBOOK MATERIAL
BOOKSTORE INFORMATION:
By clicking the button above you will be taken to Cayuga’s official bookstore website to review what books are required for this course.
ADDITIONAL INFORMATION
Additional information could contain the following:
Prerequisites and requirements, learning objectives, other books and materials required, or any other additional course materials.